- Unity 2018 Cookbook(Third Edition)
- Matt Smith
- 55字
- 2025-02-23 18:56:40
Using texture maps with the Transparent Mode
Please note that you can use a bitmap texture for the Diffuse map in the Transparent render mode. In this case, RGB values will be interpreted as the Diffuse color, while the Alpha will be used to determine that pixel's transparency (in this case, semi-transparent materials are allowed).